Hw-module Slot R1 Reload
2021年3月31日Register here: http://gg.gg/ovh3d
Symptom: The command does not display by ’show run’ when reload switch, But I can find it by ’show start-’. hw-module slot x account np 0 out 24 hw-module slot x account np 1 out 24 - Problem description/Trigger: - command ’hw-module slot account np in/out’ and ’hw-module slot allow-coexist np ’ gets removed when first. Reason: Configuration mismatch%CMRP-3-RPRESET: CLC4: cmand: RP is resetting: remote RP requested exit of this RP%CMRP-6-RPSBRELOADREQ: CLC5: cmand: Reloading Standby RP: initiated by RF reload message%CMRP-6-FPHASTATUS: CLC5: cmand: F1 redundancy state is Active with no Standby%IOSXEOIR-6-OFFLINECARD: Card (fp) offline in slot F0. Hw-module module. The CLI will only give you the further option of ’shutdown’ if the service module supports it eg. An FWSM does support shutdown so you would get the option in the above command. A CSM does not support shutdown so you would only get the option to reload. Create a gui slot 1 of player with potato to close with left click create a gui slot 2 of player with paper to run player command ’CommandHere’ as op create a gui slot 3 of player with diamond to run console command ’CommandHere’ create a gui slot 4 of player with gravel to run function giveItems(player) with cursor item stone.This MODPACK/GAMEPACK can be setup in MOD Central to occupy the F SLOT replacing the built-in FPS MOD Mode (MODPACK), or it can occupy a GAMEPACK SLOT (GAMEPACK).All adjustable MODS can be adjusted in MOD Central. This section provides information on adjusting them on your controller using the MODPACK MOD Menu or GAMEPACK Menu Mode.
*To enter the MODPACK MOD Menu, HOLD for at least 5 seconds.
*You MUST remain HOLDING to stay in MOD Menu:
*MODPACK MOD MenuNavigation:
* or navigates FORWARD a CLASS LED.
* or navigates BACKWARD a CLASS LED.
*LED NUMBER 1-8 indicate the currently selected CLASS number.
* or navigates UP a MOD within the currently selected CLASS.
* or navigates DOWN a MOD within the currently selected CLASS.
*This will change your currently ENABLED MOD!
*ORANGE LIGHTBAR FLASHES (PS4) / LEFT TRIGGER RUMBLES (XB1) indicate the currently ENABLED MOD number.
*You MUST be selected on the correct MOD to adjust it.
*A single adjustable may be (Shared) by several MODS.For a visualization of how a typical GAMEPACK’s Menu Mode works in practice, as well as adjusting Anti-Recoil, please see either PS4 Dominator, XB1 Dominator, or XB1 Eliminator.
*To enter the GAMEPACK Menu Mode, HOLD for at least 5 seconds.
*You MUST remain HOLDING to stay in Menu Mode:
*GAMEPACK Menu Mode Navigation:
* or navigates UP a CLASS.
* or navigates DOWN a CLASS.
*GREEN LIGHTBAR (PS4) / WHITE LED (XB1) flashes indicate the currently selected CLASS number.
* or navigates UP a MOD within the currently selected CLASS.
* or navigates DOWN a MOD within the currently selected CLASS.
*This will change your currently ENABLED MOD!
*PURPLE LIGHTBAR (PS4) / GREEN LED (XB1) flashes indicate the currently ENABLED MOD number.
*You MUST be selected on the correct MOD to adjust it.
*A single adjustable may be (Shared) by several MODS.ADJUSTABLEGAMEPACK: Number of Green (PS4) / White (XB1) flashesMODPACK: Number of Orange Flashes (PS4) / LT Rumbles (XB1)GAMEPACK: Number of Purple (PS4) / Green (XB1) flashesYou MUST be selected on the correct MOD to adjust itA single adjustable may be (Shared) by several MODS2. Secondary Weapon Fire2: Auto Burst Fire4: Quick ScopeRapid Fire -Speed: L1 / LB Decrease | R1 / RB Increase | R2 / RT Test(You can have a separate Rapid Fire Speed for all 3 weapons)Auto Burst Fire -Bundle Value: L1 / LB Decrease | R1 / RB Increase
*Bundle 1: 900 RPM
*Bundle 2: 720 RPM
*Bundle 3: 600 RPM
*Bundle 4: 450 RPM(You can have a separate Burst Bundle for all 3 weapons)Bullet Count (Shared): L2 / LT Decrease | R2 / RT IncreaseCharge Cycle: L1 / LB Longer | R1 / RB Shorter | L2 / LT Test(If L2 / LT fires your fusion rifle, the charge cycle needs to be shorter)Quick Scope -Timing: L1 / LB Slower | R1 / RB Faster | L2 / LT Test4. ADS Anti-RecoilWeight Recording: HOLD L2 / LT to begin recording, controlling your recoil by tilting the CAMERA ANALOG STICK downward, then keeping it steady for about a second and finally RELEASING L2 / LT and the CAMERA ANALOG STICK to record the result
*SAVE TO PROFILE: WHILE HOLDING L2 / LT, TAP 1 of 4 PROFILE face buttons(This example is COD WWII but it works the same. When this video says HOLD , what it actually means is enter the MENU and navigate to CLASS 4, MOD 1 or 2)Weight Adjustment: L1 / LB Heavier | R1 / RB LighterEither the recorded result or 25-30 is usually a good starting pointToo much weight and your weapon will point at the floor
*SAVE TO PROFILE: WHILE HOLDING L2 / LT, TAP 1 of 4 PROFILE face buttons2: Enabled Quick Turn4: Enabled Bunny HopAuto Run -Reload to Auto Run Delay: L1 / LB Decrease | R1 / RB Increase(2 seconds is fine for most weapons, unless Auto Run is cancelling reloads)2: Fast Switch - Power Weapon4: Jump Map6: Crouch on ADS(CLASS 6, MODS 1-4 are ONLY compatible with the original Destiny, due to the introduction of finishers into Destiny 2)8. Right Paddle / AB #22: Spring Loaded Sidearm Selectable4: Spring Loaded Power Scope6: Easy Double Jump8: Easy Super10: Titan Charge SelectableMode: L1 / LB Decrease | R1 / RB IncreaseMode 1: Rapid Fire - Semi-Automatic WeaponMode 3: Power Weapon - Semi-Automatic Power WeaponTurbo Paddle/Button Left / Right (Shared) -Mode: L1 / LB Decrease | R1 / RB IncreaseMode 1: Hold Fire - Fully Automatic WeaponMode 2: Hold Fire - Rapid Fire - Semi-Automatic Weapon180 Spin (Shared) -Sensitivity Value: L1 / LB Decrease | R1 / RB Increase
Controls
This article lists the default controls used for Remnant: From the Ashes on the PC, Xbox One and PlayStation 4.
PC Keyboard Controls
The default control scheme for Remnant: From the Ashes for PC is:
Movement
Forward: W
Backward: S
Left: A
Right: D
Turn Left: Left Arrow
Turn Right: Right Arrow
Dodge/Vault: Space Bar
Crouch: Left Alt
Sprint: Left Shift
Combat
Melee: Left Mouse Button
Shoot: Left Mouse Button
Aim: Right Mouse Button
Scope: Middle Mouse Button
Switch Weapon: X / Mouse Wheel
Alt Fire Mode: F
Reload: R
Shift Camera: Left Shift
Interaction
Interact: E
Heal (Dragon Heart): Q
Item Slot 1: 1
Item Slot 2: 2
Item Slot 3: 3
Item Slot 4: 4
Menus
Menu: Tab / Escape
Options: O
Inventory: IHw-module Slot R1 Reloadable
Character: C
Traits: T
Map: M
Note: Click to enlarge image;
PS4 Controls
The controls layout for Remnant: From the Ashes on the PS4 are as follows:
Note: Click to enlarge image;
Movement
General movement: Left Stick
Dodge/Vault: X
Crouch: Circle
Sprint: L3
Combat
Melee: R2Hw-module Slot R1 Reloaded
Shoot: R2
Aim: L2
Scope: R3
Switch Weapon: Triangle
Reload: Square
Interaction
Interact: Square
Heal (Dragon Heart): R1
Item Slot 1: D-Pad up
Item Slot 2: D-Pad right
Item Slot 3: D-Pad down
Item Slot 4: D-Pad left
Menus
Menu: Start
Map: Touchpad
Xbox One Controls
The controls layout for Remnant: From the Ashes on the Xbox One are as follows:
Note: Click to enlarge image;
Movement
General movement: Left Stick
Dodge/Vault: A
Crouch: B
Sprint: LS
Combat
Melee: RT
Shoot: RT
Aim: LT
Scope: RS
Switch Weapon: YHw-module Slot R1 Reloader
Reload: X
Interaction
Interact: X
Heal (Dragon Heart): RB
Item Slot 1: D-Pad up
Item Slot 2: D-Pad right
Item Slot 3: D-Pad downHw-module Slot R1 Reloading
Item Slot 4: D-Pad left
Menus
Menu: StartRelated Posts:
Register here: http://gg.gg/ovh3d
https://diarynote.indered.space
Symptom: The command does not display by ’show run’ when reload switch, But I can find it by ’show start-’. hw-module slot x account np 0 out 24 hw-module slot x account np 1 out 24 - Problem description/Trigger: - command ’hw-module slot account np in/out’ and ’hw-module slot allow-coexist np ’ gets removed when first. Reason: Configuration mismatch%CMRP-3-RPRESET: CLC4: cmand: RP is resetting: remote RP requested exit of this RP%CMRP-6-RPSBRELOADREQ: CLC5: cmand: Reloading Standby RP: initiated by RF reload message%CMRP-6-FPHASTATUS: CLC5: cmand: F1 redundancy state is Active with no Standby%IOSXEOIR-6-OFFLINECARD: Card (fp) offline in slot F0. Hw-module module. The CLI will only give you the further option of ’shutdown’ if the service module supports it eg. An FWSM does support shutdown so you would get the option in the above command. A CSM does not support shutdown so you would only get the option to reload. Create a gui slot 1 of player with potato to close with left click create a gui slot 2 of player with paper to run player command ’CommandHere’ as op create a gui slot 3 of player with diamond to run console command ’CommandHere’ create a gui slot 4 of player with gravel to run function giveItems(player) with cursor item stone.This MODPACK/GAMEPACK can be setup in MOD Central to occupy the F SLOT replacing the built-in FPS MOD Mode (MODPACK), or it can occupy a GAMEPACK SLOT (GAMEPACK).All adjustable MODS can be adjusted in MOD Central. This section provides information on adjusting them on your controller using the MODPACK MOD Menu or GAMEPACK Menu Mode.
*To enter the MODPACK MOD Menu, HOLD for at least 5 seconds.
*You MUST remain HOLDING to stay in MOD Menu:
*MODPACK MOD MenuNavigation:
* or navigates FORWARD a CLASS LED.
* or navigates BACKWARD a CLASS LED.
*LED NUMBER 1-8 indicate the currently selected CLASS number.
* or navigates UP a MOD within the currently selected CLASS.
* or navigates DOWN a MOD within the currently selected CLASS.
*This will change your currently ENABLED MOD!
*ORANGE LIGHTBAR FLASHES (PS4) / LEFT TRIGGER RUMBLES (XB1) indicate the currently ENABLED MOD number.
*You MUST be selected on the correct MOD to adjust it.
*A single adjustable may be (Shared) by several MODS.For a visualization of how a typical GAMEPACK’s Menu Mode works in practice, as well as adjusting Anti-Recoil, please see either PS4 Dominator, XB1 Dominator, or XB1 Eliminator.
*To enter the GAMEPACK Menu Mode, HOLD for at least 5 seconds.
*You MUST remain HOLDING to stay in Menu Mode:
*GAMEPACK Menu Mode Navigation:
* or navigates UP a CLASS.
* or navigates DOWN a CLASS.
*GREEN LIGHTBAR (PS4) / WHITE LED (XB1) flashes indicate the currently selected CLASS number.
* or navigates UP a MOD within the currently selected CLASS.
* or navigates DOWN a MOD within the currently selected CLASS.
*This will change your currently ENABLED MOD!
*PURPLE LIGHTBAR (PS4) / GREEN LED (XB1) flashes indicate the currently ENABLED MOD number.
*You MUST be selected on the correct MOD to adjust it.
*A single adjustable may be (Shared) by several MODS.ADJUSTABLEGAMEPACK: Number of Green (PS4) / White (XB1) flashesMODPACK: Number of Orange Flashes (PS4) / LT Rumbles (XB1)GAMEPACK: Number of Purple (PS4) / Green (XB1) flashesYou MUST be selected on the correct MOD to adjust itA single adjustable may be (Shared) by several MODS2. Secondary Weapon Fire2: Auto Burst Fire4: Quick ScopeRapid Fire -Speed: L1 / LB Decrease | R1 / RB Increase | R2 / RT Test(You can have a separate Rapid Fire Speed for all 3 weapons)Auto Burst Fire -Bundle Value: L1 / LB Decrease | R1 / RB Increase
*Bundle 1: 900 RPM
*Bundle 2: 720 RPM
*Bundle 3: 600 RPM
*Bundle 4: 450 RPM(You can have a separate Burst Bundle for all 3 weapons)Bullet Count (Shared): L2 / LT Decrease | R2 / RT IncreaseCharge Cycle: L1 / LB Longer | R1 / RB Shorter | L2 / LT Test(If L2 / LT fires your fusion rifle, the charge cycle needs to be shorter)Quick Scope -Timing: L1 / LB Slower | R1 / RB Faster | L2 / LT Test4. ADS Anti-RecoilWeight Recording: HOLD L2 / LT to begin recording, controlling your recoil by tilting the CAMERA ANALOG STICK downward, then keeping it steady for about a second and finally RELEASING L2 / LT and the CAMERA ANALOG STICK to record the result
*SAVE TO PROFILE: WHILE HOLDING L2 / LT, TAP 1 of 4 PROFILE face buttons(This example is COD WWII but it works the same. When this video says HOLD , what it actually means is enter the MENU and navigate to CLASS 4, MOD 1 or 2)Weight Adjustment: L1 / LB Heavier | R1 / RB LighterEither the recorded result or 25-30 is usually a good starting pointToo much weight and your weapon will point at the floor
*SAVE TO PROFILE: WHILE HOLDING L2 / LT, TAP 1 of 4 PROFILE face buttons2: Enabled Quick Turn4: Enabled Bunny HopAuto Run -Reload to Auto Run Delay: L1 / LB Decrease | R1 / RB Increase(2 seconds is fine for most weapons, unless Auto Run is cancelling reloads)2: Fast Switch - Power Weapon4: Jump Map6: Crouch on ADS(CLASS 6, MODS 1-4 are ONLY compatible with the original Destiny, due to the introduction of finishers into Destiny 2)8. Right Paddle / AB #22: Spring Loaded Sidearm Selectable4: Spring Loaded Power Scope6: Easy Double Jump8: Easy Super10: Titan Charge SelectableMode: L1 / LB Decrease | R1 / RB IncreaseMode 1: Rapid Fire - Semi-Automatic WeaponMode 3: Power Weapon - Semi-Automatic Power WeaponTurbo Paddle/Button Left / Right (Shared) -Mode: L1 / LB Decrease | R1 / RB IncreaseMode 1: Hold Fire - Fully Automatic WeaponMode 2: Hold Fire - Rapid Fire - Semi-Automatic Weapon180 Spin (Shared) -Sensitivity Value: L1 / LB Decrease | R1 / RB Increase
Controls
This article lists the default controls used for Remnant: From the Ashes on the PC, Xbox One and PlayStation 4.
PC Keyboard Controls
The default control scheme for Remnant: From the Ashes for PC is:
Movement
Forward: W
Backward: S
Left: A
Right: D
Turn Left: Left Arrow
Turn Right: Right Arrow
Dodge/Vault: Space Bar
Crouch: Left Alt
Sprint: Left Shift
Combat
Melee: Left Mouse Button
Shoot: Left Mouse Button
Aim: Right Mouse Button
Scope: Middle Mouse Button
Switch Weapon: X / Mouse Wheel
Alt Fire Mode: F
Reload: R
Shift Camera: Left Shift
Interaction
Interact: E
Heal (Dragon Heart): Q
Item Slot 1: 1
Item Slot 2: 2
Item Slot 3: 3
Item Slot 4: 4
Menus
Menu: Tab / Escape
Options: O
Inventory: IHw-module Slot R1 Reloadable
Character: C
Traits: T
Map: M
Note: Click to enlarge image;
PS4 Controls
The controls layout for Remnant: From the Ashes on the PS4 are as follows:
Note: Click to enlarge image;
Movement
General movement: Left Stick
Dodge/Vault: X
Crouch: Circle
Sprint: L3
Combat
Melee: R2Hw-module Slot R1 Reloaded
Shoot: R2
Aim: L2
Scope: R3
Switch Weapon: Triangle
Reload: Square
Interaction
Interact: Square
Heal (Dragon Heart): R1
Item Slot 1: D-Pad up
Item Slot 2: D-Pad right
Item Slot 3: D-Pad down
Item Slot 4: D-Pad left
Menus
Menu: Start
Map: Touchpad
Xbox One Controls
The controls layout for Remnant: From the Ashes on the Xbox One are as follows:
Note: Click to enlarge image;
Movement
General movement: Left Stick
Dodge/Vault: A
Crouch: B
Sprint: LS
Combat
Melee: RT
Shoot: RT
Aim: LT
Scope: RS
Switch Weapon: YHw-module Slot R1 Reloader
Reload: X
Interaction
Interact: X
Heal (Dragon Heart): RB
Item Slot 1: D-Pad up
Item Slot 2: D-Pad right
Item Slot 3: D-Pad downHw-module Slot R1 Reloading
Item Slot 4: D-Pad left
Menus
Menu: StartRelated Posts:
Register here: http://gg.gg/ovh3d
https://diarynote.indered.space
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